

The Tracker Token does not reset at the beginning of a new round. If there are Gem Tokens in the space next to a path space that is covered by a Forest Token, those Gems must be moved to the next Gem Space closer to the center. If the Team Tracker is sitting on that space, the Forest Token space must be placed at the other end of the board. Place one Forest Token on the open path space furthest from the starting space.
#THE FOX IN THE FOREST AMAZON PLUS#
Any Gem Space on the board that has a plus sign must have one Gem Token added to it. The round ends after all 11 tricks have been played. Play like this continues until the game is lost, won, or the round ends. The player that won the previous trick leads.

Running out of Forest Tokens to place will end the game.Īfter moving the Team Tracker and possibly collecting Gems, place the two cards from the trick aside face down. If this occurs, place a Forest Token on the uncovered path space furthest from the center. If the Team Tracker is moved beyond the boundary of the board, the token must reset and be placed back on the starting spot. The game is won if players collect all of Gems. Gem collection does not occur if the Team Tracker had to be reset back to its starting position. If the Team Tracker begins the trick on a spot with Gems, and after the trick the Team Tracker does not move, players still collect a Gem from the spot. If the Team Tracker lands on a space connected to Gem Tokens, one token is collected. Move the piece that many spaces towards the player that won the trick unless a special card was played that changes that rule. To determine how many spaces to move the Team Tracker, add together the total number of paw prints in the trick. Unless a special card was played, that player collects the trick and will lead next after moving the Team Tracker. The player that played the highest ranking card in the suit that was led or the highest trump suited card wins the trick. If they cannot follow the suit that was led, they may play any card from their hand. The following player must follow suit if they can. The non-dealer plays a card to the trick. This continues until all of the tricks have been played. Second, based on the results of the trick, the Team Tracker token is moved along the path. First, each player will play a card to the trick. Flip the top card over to determine the Decree (trump suit) for the round. The rest of the cards are set aside as a kitty. Each player keeps their hand a secret, and they are not allowed to talk about the cards in their hand. The dealer shuffles and deals 11 cards to each player face down. The Team Tracker begins on the starting space in the center of the Forest Board. Some spaces require zero, one, two, or three gems. Distribute the number of gem tokens required by each gem space. Place the Forest Board in the center of the playing space in such a way that the narrow ends of the board face the two players.
